![]() Natural environment of each level to construct situations for the limbless hero Out Rayman’s abilities (wall-running, shrinking, etc.) and instead uses the Moreover, Legends ditches the practiced method of slowly doling While some build on earlier ideas, I neverįound myself getting bored mid-way through a world each level does somethingĭifferent. Separate itself from the pack, but the most important is level design. There are a number of reasons why Legends is able to Put, Legends feels like the next evolution of 2D platformers. Standing shoulder to shoulder, easily trounces its contemporaries. ![]() Rayman Origins proved that there is room forĪnother mainstream platformer. Production value of the crimson plumber’s exploits with the inventiveness andĬontroller-throwing difficulty of those download-only titles spread across a It is the relaunched Rayman series that has most adeptly combined the ![]() Over the past ten years, supported by indie developers and Nintendo alike, but 2D platformers have enjoyed a sort-of renaissance period ![]()
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